Tag Archives: blender3d


Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art
Drone 3 - Andreas Nicolas Fischer generative video art

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

A dialog between an artificial intelligence and a human.

Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Second Nature is a series of video loops which show an alternate reality layered on top of our own. During a return to the Alps in the south of Munich where I grew up, I took walks in the forest, filming them from my own point of view and recording ambient sounds.
The video footage was then analyzed and a virtual camera was calculated which reconstructs my movements. Then, working around the path of the camera in space, the environment was created only to cover the field of vision.
The vegetation is an obviously ficticious one, where tropical leaves populate northern European trees. A fern’s structure was misappropriated and given banana leaves. The plants and soil have a dull metallic finish. The POV perspective and gait recognizable in the camerawork shows the influence of first person shooter games, while its enemies and objectives remain absent or unknown. There is no clear narrative or purpose other than the wish to be transported to this world, creating a false memory of a place that does not exist.

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Software study as preparation for Brute Force Method, which was generating and auto-publishing images to Tumblr.

Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume [Luxury Brand Commercial] – Random Loop; Video projection edited by custom software in realtime

Consume Consume - generative animation
Installation view
Andreas Nicolas Fischer - Consume Consume video
Andreas Nicolas Fischer - Consume Consume video
Andreas Nicolas Fischer - Consume Consume video
Andreas Nicolas Fischer - Consume Consume video
Andreas Nicolas Fischer - Consume Consume video

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

 

Skynet is a non linear animation about a global networked consciousness. It plays with the idea how a single entity could the perceive the world – from a satellite to a microscopic view.
Full sensory awareness encompassing the entire world is rolled into one artificial organism communicating with itself in realtime.
The Energy Flow project was curated by FIELD [field.io/project/energy-flow]
Sound and music by David Kamp











Early software sketches

Early software sketches

Early software sketches

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

KT I – Ile des Embiez is a site-specific video created on the island in the south of france of the same name. KT I is an attempt of recreating the memory of the island through an artificial landscape composed of macro photos of found textures.
Sound is by Von Sallwitz Sound Architecture.



Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]


Egyptrixx feat. Ohbijou – Old Black
Directed & produced by A N F
720p; 4 minutes 04 seconds;

A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black

Old Black is Egyprixx´ remake of the song of the same title by the drone doom band Earth. David Psutka had already commissioned me with the video Start from the Beginning for Egyptrixx last year and I am glad he asked me again for this one. Even though Old Black and Start from the Beginning are completely different songs, I tried to stick to a similar concept and develop a bleak artifical world, which is influenced by the soundcsape.
The graphic elements are a mixture of 3d-renderings and flat 2d textures aligned in space. The video makes heavy use of particles and simulations and was made with the open source 3d software Blender, with After Effects used for particle and compositing work.

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

A landscape in constant flux. Wind, mountains, mist.
Patterns emerge. Floating, flying. Hissing, rustling, sweeping.

Sound – José G. Soler
2011; digital video, 1080p; 8 minutes 22 seconds;

generative animation - Rauschen
Installation view at 22.48m2 Paris
masterpiece of generative animation
generative art - Rauschen
Andreas Nicolas Fischer - Rauschen
design studio berlin - Rauschen

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Animated short; 00:52; 720p;
Watch in HD on Vimeo
(more…)

Generative Designs for OPPO Reno Mobile Phone

Hypervoid X

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]