Tag Archives: data sculpture

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 01; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 01; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 02; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 02; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 03; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 03; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 04; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 04; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 05; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 05; C-print; 160cm × 120cm

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V0ID VII

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Andreas Nicolas Fischer - generative art VOID
V0ID V 01 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 01

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 02 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 02

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 03 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 03

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KARST II

V0ID VIII

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V0ID VI

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Andreas Nicolas Fischer - generative art VOID
V0ID IV 01 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 01

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 02 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 02

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 03 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 03

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V0ID VI

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V0ID V

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]


V0ID III 01
Void III - new media art
V0ID III 01
Void III - new media artV0ID III 02
Void III - new media art
V0ID III 02
Void III - new media artV0ID III 03
Void III - new media art
V0ID III 03

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V0ID V

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Andreas Nicolas Fischer Samsung IFA 2016 Highlight
Photo by Christopher Bauder
Samsung Electronics, the global TV industry leader, is elevating its presence at IFA 2016 with a special exhibition designed by a team of emerging German artists. The installation, entitled The Origin of Quantum Dot, showcases the beauty of Samsung’s SUHD TVs with Quantum dot display, while incorporating video, lighting and musical elements.

The Origin of Quantum Dot is a stained glass-inspired art installation designed by Andreas Nicolas Fischer, Schnellebuntebilder, Christopher M. Bauder and kling klang klong. The artists came together from different creative backgrounds – including sound, media art and sculpture – to build the unique work of art. The piece contains 45 SUHD TVs and 9,000 shards of stained glass.

“We designed The Origin of Quantum Dot exhibition, the largest we’ve ever produced, so that visitors at IFA can directly experience the visual excellence of the premium SUHD TV with Quantum dot display,” said HS Kim, President of the Visual Display Business at Samsung Electronics. “We are proud to have partnered with such talented, local artists to bring this visual concept to life.”

Andreas Nicolas Fischer Samsung IFA 2016 Highlight
Photo by Christopher Bauder
Andreas Nicolas Fischer Samsung IFA 2016 Highlight
Photo by Christopher Bauder
Andreas Nicolas Fischer Samsung IFA 2016 Highlight
Andreas Nicolas Fischer Samsung IFA 2016 Highlight

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V0ID V

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V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

A dialog between an artificial intelligence and a human.

Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Second Nature is a series of video loops which show an alternate reality layered on top of our own. During a return to the Alps in the south of Munich where I grew up, I took walks in the forest, filming them from my own point of view and recording ambient sounds.
The video footage was then analyzed and a virtual camera was calculated which reconstructs my movements. Then, working around the path of the camera in space, the environment was created only to cover the field of vision.
The vegetation is an obviously ficticious one, where tropical leaves populate northern European trees. A fern’s structure was misappropriated and given banana leaves. The plants and soil have a dull metallic finish. The POV perspective and gait recognizable in the camerawork shows the influence of first person shooter games, while its enemies and objectives remain absent or unknown. There is no clear narrative or purpose other than the wish to be transported to this world, creating a false memory of a place that does not exist.

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Computer Visions 2

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V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

ANF VOID generative art print

Void 1448452241591

ANF VOID generative art print

Void 1448461364556

ANF VOID generative art print

Void 1448469432396

Credits Extension of the Schwarm Code by the multitalented Mr Pazos

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Drone III

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V0ID VIII

V0ID VII

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Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Brute Force Method - Data Driven Art
Installation View at Synthetisch Vernünftig at the LEAP Berlin curated by John McKiernan and Daniel Franke
Brute Force Method - Data Driven Art

Brute Force Method V - A

Brute Force Method V – A

Brute Force Method V - B

Brute Force Method V – B

Brute Force Method V - C

Brute Force Method V – C

Brute Force Method V

Brute Force Method V – A – Detail 01

Brute Force Method V

Brute Force Method V – A – Detail 02

Brute Force Method V

Brute Force Method V – A – Detail 03

Brute Force Method V

Brute Force Method V – A – Detail 04

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

cnc milled polygon sculpture
45 × 60 × 3 cm; MDF, car paint;

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Drone III

KARST II

V0ID VIII

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

cnc milled sculpture
30 × 30 × 3 cm; Multiplex plywood, wood dye; Installation View at Layers at 22,48m2 Paris
cnc milled sculpture
Detail [Photo: Rosario Caltabiano]
cnc milled sculpture
Detail of untreated sculpture

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Drone III

KARST II

V0ID VIII

V0ID VII

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V0ID V

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V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Software study as preparation for Brute Force Method, which was generating and auto-publishing images to Tumblr.

Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

sound visualization sculpture
Spectral Density Estimation I; 50 × 25 × 12 cm; Cedar wood;

Spectral Density Estimation is a pair of sculptures commissioned by the SECCA and the Winston-Salem Symphony orchestra. Two sound recordings of the first organized tuning were taken at the last 2 orchestra performances of the 2012 / 2013 season. Each recording was analyzed and transformed into a spatial arrangement of the audio frequencies over time. The resulting geometry was then carved into a block of wood from a cedar tree, that had fallen outside the museum.

sound visualization sculpture
Installation View at SECCA; [Photography: Cliff Dossel]
sound visualization sculpture
2 sculptures, 50 × 25 × 12 cm each; Cedar wood; [Photography: Cliff Dossel]
sound visualization sculpture
Detail; [Photography: A N F]

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Self portrait - 3d scan
A UV texture map of a 3d scan as self-portrait

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Drone III

KARST II

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

There are no efficient algorithms for many computer science problems. The simplest approach is to try all possible (or many) solutions until the desired outcome is reached. This is called Brute Force Method.

Brute force method - data driven art
Brute force method - data driven art

Brute force method - data driven art


Brute force method - data driven art
Brute force method - data driven art

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Computer Visions 2

Drone III

KARST II

V0ID VIII

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V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Brute force approach
Installation view
Still life studies for the BFA series.

Brute force approach - design studio berlin
Studie III
Brute force approach - design studio berlin
Studie IV
Brute force approach - design studio berlin
Studie V

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]


Egyptrixx feat. Ohbijou – Old Black
Directed & produced by A N F
720p; 4 minutes 04 seconds;

A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black
A. N. Fischer - Old Black

Old Black is Egyprixx´ remake of the song of the same title by the drone doom band Earth. David Psutka had already commissioned me with the video Start from the Beginning for Egyptrixx last year and I am glad he asked me again for this one. Even though Old Black and Start from the Beginning are completely different songs, I tried to stick to a similar concept and develop a bleak artifical world, which is influenced by the soundcsape.
The graphic elements are a mixture of 3d-renderings and flat 2d textures aligned in space. The video makes heavy use of particles and simulations and was made with the open source 3d software Blender, with After Effects used for particle and compositing work.

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V0ID V

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Iteration l - data driven art
Triptych 90 × 120 cm; OSB, car paint

Iteration l - Andreas Nicolas Fischer

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V0ID V

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V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

data sculpture - one more chance
2 panels 90 × 40 cm each; OSB, car paint, deterministic randomness

generative art - one more chance

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V0ID VIII

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

andras nicolas fischer noise white
Noise I; Lightjet photo print on Aluminum Dibond; 150 × 235 cm; Text for the exhibition by Dennis Jelonnek

Noise I; Lightjet photo print on Aluminum Dibond; 150 × 235 cm

Noise II; Lightjet photo print on Aluminum Dibond; 150 × 235 cm


Noise III; Lightjet photo print on Aluminum Dibond; 150 × 235 cm


Noise IV; Lightjet photo print on Aluminum Dibond; 150 × 235 cm

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V0ID V

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Generative Art Series - Artificial Landscape
Untitled (G III); Lightjet photo print on Aluminum Dibond; 160 × 280 cm;

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The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Andreas Nicolas Fischer - Noise at Dixit Algorizmi
Untitled (G II); Lightjet photo print on Aluminum Dibond; 160 × 280 cm; text about Noise

Untitled (G IV); Lightjet photo print on Aluminum Dibond; 100 × 180 cm


Untitled (G VIII); Lightjet photo print on Aluminum Dibond; 100 × 180 cm

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V0ID VII

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V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Triple channel video loop I/III; 720p

Triple channel video loop II/III; 720p

Triple channel video loop III/III; 720p

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Computer Visions 2

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V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

generative art
45 × 45 × 8 cm; MDF, car paint, deterministic randomness

Generative Designs for OPPO Reno Mobile Phone

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Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

design studio berlin - PL
95 × 135 cm; MDF, car paint, deterministic randomness

 

data sculpture - PL

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