Tag Archives: digital artist

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 01; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 01; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 02; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 02; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 03; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 03; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 04; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 04; C-print; 160cm × 120cm

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 05; Installation View

Andreas Nicolas Fischer - Void 7 generative art c-print
V0ID VII 05; C-print; 160cm × 120cm

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet


Schwarm 2k14 I


Schwarm 2k14 II


Schwarm 2k14 III

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Andreas Nicolas Fischer - generative art VOID
V0ID V 01 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 01

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 02 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 02

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 03 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID V 03

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Andreas Nicolas Fischer - generative art VOID
V0ID IV 01 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 01

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 02 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 02

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 03 Installation View

Andreas Nicolas Fischer - generative art VOID 5
V0ID IV 03

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet


V0ID III 01
Void III - new media art
V0ID III 01
Void III - new media artV0ID III 02
Void III - new media art
V0ID III 02
Void III - new media artV0ID III 03
Void III - new media art
V0ID III 03

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

A dialog between an artificial intelligence and a human.

Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short
Computer Visions - Andreas Nicolas Fischer video art animated short

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Second Nature is a series of video loops which show an alternate reality layered on top of our own. During a return to the Alps in the south of Munich where I grew up, I took walks in the forest, filming them from my own point of view and recording ambient sounds.
The video footage was then analyzed and a virtual camera was calculated which reconstructs my movements. Then, working around the path of the camera in space, the environment was created only to cover the field of vision.
The vegetation is an obviously ficticious one, where tropical leaves populate northern European trees. A fern’s structure was misappropriated and given banana leaves. The plants and soil have a dull metallic finish. The POV perspective and gait recognizable in the camerawork shows the influence of first person shooter games, while its enemies and objectives remain absent or unknown. There is no clear narrative or purpose other than the wish to be transported to this world, creating a false memory of a place that does not exist.

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

ANF VOID generative art print

Void 1448452241591

ANF VOID generative art print

Void 1448461364556

ANF VOID generative art print

Void 1448469432396

Credits Extension of the Schwarm Code by the multitalented Mr Pazos

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Andreas Nicolas Fischer Studio ANF Schwarm Orange

Andreas Nicolas Fischer Studio ANF Schwarm Pink

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Collaboration with Italian Fashion House Ilaria Nistri for their A/W 15/16 collection.
Ilaria Nistri AW 15-16 ANF Andreas Nicolas FischerIlaria Nistri AW 15-16 ANF Andreas Nicolas FischerIlaria Nistri AW 15-16 ANF Andreas Nicolas FischerIlaria Nistri AW 15-16 ANF Andreas Nicolas Fischer

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

The Island Physics - Generative Art
Chris Woebken, Sascha Pohflepp and Andreas Nicolas Fischer will spend their time on Governors Island commissioning a series of computer simulations that will run within a meticulous virtual recreation of Building 15. The individual simulations are being created by a selection of 3D artists who form part of a community that is exploring the aesthetics of simulation in the context of contemporary computer graphics, often disseminating their work on social media rather than in an academic context. These participating artists include: Kai Kostack, Mohamad Zeina, Gottfried Hofmann, Tayfun Ozdemir and Andreas Nicolas Fischer.

The Island Physics - Generative Art


Island Physics – Exhibition Walkthrough
Island Physics will turn Eyebeam’s house on Governors Island into a testing-ground for alternate realities, simulating the impossible in a living room.


So Meta from A N F


So Meta “B” from A N F

Apple Fall by Kai Kostack


Floating Fluid Particles by Blazraidr

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Brute Force Method - Data Driven Art
Installation View at Synthetisch Vernünftig at the LEAP Berlin curated by John McKiernan and Daniel Franke
Brute Force Method - Data Driven Art

Brute Force Method V - A

Brute Force Method V – A

Brute Force Method V - B

Brute Force Method V – B

Brute Force Method V - C

Brute Force Method V – C

Brute Force Method V

Brute Force Method V – A – Detail 01

Brute Force Method V

Brute Force Method V – A – Detail 02

Brute Force Method V

Brute Force Method V – A – Detail 03

Brute Force Method V

Brute Force Method V – A – Detail 04

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Music Video Axis for Egyptrixx

Toronto’s Egyptrixx (David Psutka) returns to Night Slugs with his immersive second album “A/B til Infinity” Since his 2011 debut LP “Bible Eyes”, Psutka has been busy with various studio production projects as well as recording and touring with his side-project Hiawatha. His return as Egyptrixx takes the form of a multi-media collaboration with Berlin-based visual artist A N F – Andreas Nicolas Fischer.
The project consists of the album, the video for Ax//s and an Audio/Visual live set for the Egyptrixx world tour 2014.

Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Album artwork A/B til infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity

Live A/V Set for the A/B til Infinity World Tour 2013 / 2014

Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity
Andreas Nicolas Fischer - ANF - Egyptrixx - AB til Infinity

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Generative Designs by ANF for SuperRatings / Argonaut Studio
Generative Designs by ANF for SuperRatings / Argonaut Studio
Generative designs commissioned by Argonaut Studio + Associates for SuperRatings
Creative Direction Future Days
Art Direction Andreas Nicolas Fischer
Creative Code Abraham Pazos Solatie

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #01

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #04

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #08

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #14

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #16

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #21

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #23

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #32

Generative Designs by ANF for SuperRatings / Argonaut Studio

SUP #34

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

Single Channel video loop; 00:02:40
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II
Andreas Nicolas Fischer - Consume Consume II

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

cnc milled polygon sculpture
45 × 60 × 3 cm; MDF, car paint;

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet

cnc milled sculpture
30 × 30 × 3 cm; Multiplex plywood, wood dye; Installation View at Layers at 22,48m2 Paris
cnc milled sculpture
Detail [Photo: Rosario Caltabiano]
cnc milled sculpture
Detail of untreated sculpture

Megavoid

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Black Box

Brute Force Approach × Schwarm VII [Software]

Spectral Density Estimation

Self-portrait 2013

Brute Force Method

Brute Force Approach [Studies]

Consume Consume

Skynet