Tag Archives: design studio ANF Berlin

Pitch Festival commissioned a video work for their 2019 festival set outside Ararat in the Grampians, Victoria.

Ten large format high resolution LED screens arranged back to back as 5 totems were installed on-site creating a space for people to move amongst the glowing panels. When approached from a distance towards the main stage the work appears as a single surface.

Installation View [Single Channel]

Nic Hamilton coordinated six other international video artists to make works for the festival to ensure visual arts were represented alongside the broadly international music program. Joe HamiltonLucy Benson, Michael Tan, Ezra Miller, Tristan Jalleh and Andreas Nicolas Fischer each made site-specific works displayed across the 4 days of the pitch festival.

Photography by Pat Hamilton

Pitch Installation Vis

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

The Banque LCL in Paris

The fine gentlemen at Brig.ht Paris liased this custom video installation programming at Banque LCL in Paris. A curated selection of A N F video and software works was shown.

Banque LCL Installation View
Schwarm Video Installation at Banque LCL

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

New York City Based agency Hiker approached A N F with the creation of a parametric logo design for the MOMACS institute at the University of Pittsburgh. All branding / identity work besides the logo was done in-house at Hiker.

Logo Generation Processes – custom software
Momacs Process – Logo Variations

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

There are no efficient algorithms for many computer science problems. The simplest approach is to try all possible (or many) solutions until the desired outcome is reached. This is called Brute Force Method.

Brute force method - data driven art
Brute force method - data driven art

Brute force method - data driven art


Brute force method - data driven art
Brute force method - data driven art

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI

Brute force approach
Installation view
Still life studies for the BFA series.

Brute force approach - design studio berlin
Studie III
Brute force approach - design studio berlin
Studie IV
Brute force approach - design studio berlin
Studie V

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Axis

SuperRatings

Consume Consume II

PL VI