Tag Archives: sculpture

cnc milled polygon sculpture
45 × 60 × 3 cm; MDF, car paint;

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

cnc milled sculpture
30 × 30 × 3 cm; Multiplex plywood, wood dye; Installation View at Layers at 22,48m2 Paris
cnc milled sculpture
Detail [Photo: Rosario Caltabiano]
cnc milled sculpture
Detail of untreated sculpture

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Software study as preparation for Brute Force Method, which was generating and auto-publishing images to Tumblr.

Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation
Brute Force Approach - generative animation

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

sound visualization sculpture
Spectral Density Estimation I; 50 × 25 × 12 cm; Cedar wood;

Spectral Density Estimation is a pair of sculptures commissioned by the SECCA and the Winston-Salem Symphony orchestra. Two sound recordings of the first organized tuning were taken at the last 2 orchestra performances of the 2012 / 2013 season. Each recording was analyzed and transformed into a spatial arrangement of the audio frequencies over time. The resulting geometry was then carved into a block of wood from a cedar tree, that had fallen outside the museum.

sound visualization sculpture
Installation View at SECCA; [Photography: Cliff Dossel]
sound visualization sculpture
2 sculptures, 50 × 25 × 12 cm each; Cedar wood; [Photography: Cliff Dossel]
sound visualization sculpture
Detail; [Photography: A N F]

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Schwarm lV - data driven art
Installation view at LEAP Berlin
Schwarm lV - data driven art
PU foam, toothpicks, car paint; Dimensions variable
Schwarm lV - data driven art
Detail

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Engineered viral strain - data driven art
Engineered Viral Strain I; 75 × 50 cm; Lambda-print

Engineered viral strain - generative art
Engineered Viral Strain I; Detail

Engineered viral strain - data visualization
Engineered Viral Strain II; 75 × 50 cm; Lambda-print

Engineered viral strain - design studio berlin
Engineered Viral Strain III; 75 × 50 cm; Lambda-print

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Iteration l - data driven art
Triptych 90 × 120 cm; OSB, car paint

Iteration l - Andreas Nicolas Fischer

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

data sculpture - one more chance
2 panels 90 × 40 cm each; OSB, car paint, deterministic randomness

generative art - one more chance

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

generative art
45 × 45 × 8 cm; MDF, car paint, deterministic randomness

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

design studio berlin - PL
95 × 135 cm; MDF, car paint, deterministic randomness

 

data sculpture - PL

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Reflection II sound sculpture
Reflection II sound sculpture
Reflection II sound sculpture
Reflection II sound sculpture
Reflection II sound sculpture

Reflection II; Benjamin Maus & Andreas Nicolas Fischer; MDF, car paint, video projector, custom software; the sculpture was commissioned by the 5 Days Off Festival in Amsterdam for the »Frozen« exhibition.

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

anfischer Indizes – stock market data sculpture
Poplar plywood, paint; 46 × 140 × 120 cm
Indizes is a data sculpture visualizing the stock market indices S & P 500, Dow Jones Industrial and NASDAQ from January to November 2008. The values are shown on the three peaks of the five rows of polygons. The data source is Google Finance.

 

anfischer Indizes – stock market data sculpture

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

Reflection sound sculpture

Reflection is a sound data sculpture, derived from the musical piece by Frans de Waard of the same title. Commissioned by the 5 Days Off Festival in Amsterdam for the »Frozen« exhibition.This project came into being as a collaboration with Benjamin Maus.
Material: CNC-milled MDF, Dimensions: 900mm x 720mm x 120mm.
The other artists participating in the show are Shajay Booshan, Leander Herzog, Daniel Widrig and Marius Watz.

Reflection sound sculpture
Reflection sound sculpture - design studio Berlin
Reflection sound sculpture - generative design

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V

a week in the life - generative art
Cardboard, custom software; 120 × 80 × 20cm;
A Week in the Life was shown in the DAM Gallery Berlin from 08/02/05 – 08/03/08 as a part of Generator.X – Beyond the Screen Exhibition and at the Toshare Festival in Torino at the Manufacturing exhibition, which was curated by Bruce Sterling.
a week in the life - art visualization
a week in the life - custom software
a week in the life - Bruce Sterling

Frame Null Abyss – A Decade of A N F

Supervoid One – Generative Software Art

V0ID MMXX 02

V0ID MMXX 01

Hyperschwarm – Generative Art Installation

Megaschwarm – Video Art Installation

V0ID Vaporwave I

Pitch Festival [Screening]

Banque LCL Paris [Screening]

Momacs – Generative Logo Design

Hypervoid X – Large Scale Generative Art Prints

Megavoid – Generative Software Art Installation

Computer Visions 2

Drone III

KARST II

V0ID VIII

V0ID VII

V0ID VI

Schwarm 2k14

V0ID V

V0ID IV

V0ID III

The Origin of the Quantum Dot

Computer Visions

Second Nature

V0ID I

A Brief History of Generative Art [Text]

Schwarm 2015

Ilaria Nistri X A N F – A/W 15/16

Thoughts of Rome

Island Physics

Brute Force Method V